Strike with Corrupted

Corrupted

Enchantment
Deal 50% more damage, but lose 2 HP.

Corrupted only goes on Attacks.

  • Multiplier: it multiplies the card's attack damage by 1.5 before Strength, Vulnerable or any other modifier, scaling the printed number while everything else stacks on top.
  • Cost: after the card resolves you take 2 damage that ignores Block, counting as unblocked damage to you, so anything watching you lose HP on your turn fires.
  • Multi-hit: a multi-hit attack multiplies every hit but pays the 2 HP once per play.
  • Source: the only source is the Symbiote event, found from the second act onward. Approaching the polyp enchants one Attack, locked if none qualifies; burning it transforms one card instead.
Comes from
1 eventSymbiote

Where it comes from

Best cards to enchant

  • Bludgeon: goes from 32 to 48 for one 2 HP payment.
  • Bury: hits for 78.
  • Seven Stars: puts the bonus on all seven hits against every enemy.
  • Rupture: turns each play into Strength.
  • Tear Asunder: gains a hit for every HP loss this combat, so each Corrupted play adds one.
  • Inferno: deals 6 to all enemies whenever you lose HP on your turn.
  • Avoid: cheap attacks you play several times a turn.

Other enchantments

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