Version

I Am Invincible

RegentSkillRare
Gain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.

From Hand it is 10 Block for 1. At the end of your turn, if it is the top card of your Draw Pile, the game plays it for free from there; it gives its Block and goes to the Discard Pile, not the Exhaust Pile, so it will come back later. Cards that put a card on top of the Draw Pile set this up. Upgraded 13 Block.

Character
Type
Skill
Rarity
Rare
Cost
1 Energy
Target
Yourself

When to take I Am Invincible

Strong in decks that control the top of the draw pile, like Photon Cut or Glimmer. Even without that it is an honest Block card for 1 Energy, so it is a fine Rare pick at any point.

Cards that synergize with I Am Invincible

Cosmic Indifference
Skill
1
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Cosmic Indifference puts it on top from the discard.Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Glimmer
Skill
1
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glimmer and Photon Cut return it from Hand to the top.Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Photon Cut
Attack
1
Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Glimmer and Photon Cut return it from Hand to the top.Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Nostalgia
Power
1
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Nostalgia sends it back on top when it is the first Skill you play, so it fires again for free that same turn.The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Thinking Ahead
Skill
0
Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Thinking Ahead does the same by hand.Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of Hope makes Block count for more, and I Am Invincible gains itWhenever you gain Block on your turn, other players gain half that much Block.
Entrench
Skill
2
Double your Block.
Entrench makes Block count for more, and I Am Invincible gains itDouble your Block.
Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Prolong makes Block count for more, and I Am Invincible gains itNext turn, gain Block equal to your current Block.
Exhaust.

Relics that synergize with I Am Invincible

Parrying Shield
Parrying Shield makes Block count for more, and I Am Invincible gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy Clamp
Sturdy Clamp makes Block count for more, and I Am Invincible gains itUp to 10 Block persists across turns.
Pael's Legion
Pael's Legion makes Block count for more, and I Am Invincible gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
Vambrace
Vambrace makes Block count for more, and I Am Invincible gains itThe first time you gain Block from a card each combat, double the amount gained.

Changes by version

  1. 18 Jun 2026Bug fixv0.107.1
    I Am Invincible card now triggers before you've discarded your hand instead of after
  2. 26 Apr 2026Bug fixBeta branch
    I Am Invincible card now properly triggers before you've discarded your hand instead of after
  3. 19 Mar 2026Block9(12)10(13)Beta branch
    Block increased from 9 to 10 (upgraded 12 to 13)
All 7 patch notes4 older
  1. 11 Sep 2025ArtInternal playtest
    Added portrait art
  2. 16 Jan 2025ReworkInternal playtest
    Reworked the card
  3. 23 Aug 2024Block24(30)28(36)Internal playtest
    Block gain increased from 24 to 28 (upgraded 30 to 36)
  4. 16 Aug 2024AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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