
Strike
Attack
1
Deal 6 damage.

Strike+
Attack
1
Deal 9 damage.
Strike
DefectAttackBasic
Deal 6 damage.
Deal 9 damage.
The Defect's starting Attack: 1 Energy for 6 damage to one enemy, 9 once upgraded. It adds your Strength and gets the Vulnerable bonus. It carries the Strike tag, so anything that reads cards named Strike counts it. The five characters' Strikes differ only in art and sound.
When to take Strike
You start with these and they are the first cards to remove or transform. Upgrading one at an early Rest Site is fine if nothing else needs it.
Relics that synergize with Strike
Strike DummyStrike DummyStrike Dummy adds 3 to every Strike.Cards containing “Strike” deal 3 additional damage.
Miniature CannonMiniature CannonMiniature Cannon adds 3 once upgraded.Upgraded Attacks deal 3 additional damage.
WhetstoneWhetstoneWhetstone upgrades two for free.Upon pickup, Upgrade 2 random Attacks.
VajraVajraVajra gives every hit 1 Strength.Start each combat with 1 Strength.
Changes by version
- Changed Seeking Strike card: moved card pools from Defect to Colorless
- Deprecated Second Strike card
- Second Strike card no longer softlocks when played as Ironclad
All 8 patch notes5 older
- Second Strike
- Changed Seeking Strike card
- Fixed typo in Seeking Strike card description
- Seeking Strike
- Updated Defect's Strike card art
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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