Pael's Claw

Pael's Claw

Ancient
Upon pickup, Enchant all Defends with Goopy.
  • Enchants every Defend: every card in your deck that carries the Defend tag is enchanted with Goopy.
  • Goopy: a Goopy card gains Exhaust, and each time you play it, its Block permanently goes up by 1, the bonus is written back to the deck copy, so it carries between fights.
  • Example: a Defend played ten times gives 15 Block, once per combat.
  • Pael: offers it only when at least 3 of your cards can take the enchantment.
Rarity
Ancient
Character
All characters

When to take Pael's Claw

Choose it with four or five Defends and long fights ahead: the Exhaust thins your deck mid-combat while the Block climbs with every play. Pays off in the Act 3 boss fight, not sooner.

Cards that synergize with Pael's Claw

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Exhaust payoffs fire on every Defend: Feel No Pain for 3 Block, Dark Embrace for a card, Charon's Ashes for 3 damage to everyone, Joss Paper for a draw every fifth.Whenever a card is Exhausted, gain 3 Block.
Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
Exhaust payoffs fire on every Defend: Feel No Pain for 3 Block, Dark Embrace for a card, Charon's Ashes for 3 damage to everyone, Joss Paper for a draw every fifth.Whenever a card is Exhausted,
draw 1 card.
Fasten
Power
1
Gain an additional 4 Block from Defend cards.
Fasten adds 4 Block to Defend cards, and Vambrace doubles whichever Defend you play first each combat.Gain an additional 4 Block from Defend cards.

Relics that synergize with Pael's Claw

Charon's Ashes
Exhaust payoffs fire on every Defend: Feel No Pain for 3 Block, Dark Embrace for a card, Charon's Ashes for 3 damage to everyone, Joss Paper for a draw every fifth.Whenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss Paper
Exhaust payoffs fire on every Defend: Feel No Pain for 3 Block, Dark Embrace for a card, Charon's Ashes for 3 damage to everyone, Joss Paper for a draw every fifth.Every 5 times you Exhaust a card, draw 1 card.
Vambrace
Fasten adds 4 Block to Defend cards, and Vambrace doubles whichever Defend you play first each combat.The first time you gain Block from a card each combat, double the amount gained.

As offered in events

Enchant all Defends with Goopy.

Changes by version

  1. 30 Oct 2025ReworkInternal playtest
    Reworked Pael's Claw relic and Gloopy enchantment
  2. 14 Aug 2025TextClawInternal playtest
    Cloudy Claw to Pael's Claw
  3. 12 Jul 2024ReworkClawInternal playtest
    > Cloudy Claw: "Create a new map with double the number of Rest Sites."
All 4 patch notes1 older
  1. 31 May 2024ReworkInternal playtest
    "Whenever you Rest, upgrade 2 random cards in your deck."

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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