
Imitation Learning
Skill
1
Choose another player.
The next 2 times they play a Power, you play a copy of it.
Exhaust.
The next 2 times they play a Power, you play a copy of it.
Exhaust.

Imitation Learning+
Skill
1
Choose another player.
The next 3 times they play a Power, you play a copy of it.
Exhaust.
The next 3 times they play a Power, you play a copy of it.
Exhaust.
Imitation Learning
DefectSkillRarePlaytest
Playtest. In the game’s public beta, not in the live game yet; it can still change.
Imitation Learning: you pick another player and gain it with 2 charges, 3 upgraded, tied to them.
Trigger: each time that player plays a Power, you play a copy of it at once for no Energy, and a charge is spent.
Copy: the copy is yours, it sets the Power up on you.
Multiple: playing the card again on the same teammate adds charges, a different teammate gets a separate counter, and it Exhausts.
Availability: it appears only in multiplayer runs, and for now only in the public beta, not the live game.
When to take Imitation Learning
A Rare only as good as your teammate's Powers, so check their deck first. Two free copies of Powers that work for anyone is a big return on 1 Energy.
Cards that synergize with Imitation Learning

Demon Form
Power
3
At the start of your turn, gain 2 Strength.
Demon FormDemon Form, Barricade or Footwork from a partner work on any character.At the start of your turn, gain 2 Strength.

Barricade
Power
3
Block is not removed at the start of your turn.
BarricadeDemon Form, Barricade or Footwork from a partner work on any character.Block is not removed at the start of your turn.

Footwork
Power
1
Gain 2 Dexterity.
FootworkDemon Form, Barricade or Footwork from a partner work on any character.Gain 2 Dexterity.

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormYour copy counts as a Power you played, so Storm Channels Lightning and Subroutine pays Energy for it, and Game Piece draws a card.Whenever you play a Power, Channel 1 Lightning.

Subroutine
Power
1
Whenever you play a Power, gain .
SubroutineYour copy counts as a Power you played, so Storm Channels Lightning and Subroutine pays Energy for it, and Game Piece draws a card.Whenever you play a Power, gain .

Tutor
Skill
1
Another player chooses a card in their Draw Pile to add into their Hand.
TutorTutor lets that partner fetch the Power you want copied.Another player chooses a card in their Draw Pile to add into their Hand.
Relics that synergize with Imitation Learning
Game PieceGame PieceYour copy counts as a Power you played, so Storm Channels Lightning and Subroutine pays Energy for it, and Game Piece draws a card.Whenever you play a Power, draw 1 card.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Imitation Learning Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Imitation Learning Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Imitation Learning Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Rules and timing
Only appears in multiplayer runs.
Changes by version
- Added portrait artBug fixPlaytestImitation Learning card no longer softlocks with Replay, now ignores duplicate plays
- Imitation Learning card now clones cards before they are played instead of after, allowing enchantments like Swift to apply to the cloning player
- Added to the game

Purchase today

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