Slippery Bridge event art, Slay the Spire 2

Slippery Bridge

While crossing a rickety wooden bridge, there is a sudden torrent of rain. Massive gusts of wind buffet you, threatening to end your journey.
I hate bridges.
You're holding on!
Still... Holding... ooOOONN!!!!
AHHHH!?!!!
I CAN DO THIS!!!
NOOOOOooo
WHAT AM I DOING!?
!!!!!!!!!!!!!... !!!

!!!!!!!! !!!!!!!!!!!?? !!!!!!!!!
The developer would like to inform you that there is no additional text for players who have held on this long. We apologize for the inconvenience.
Individual choiceEach player picks their own

What you can obtain

Card removal
The card named on the buttonChoice: Overcome

Where it appears

Any actHow ? rooms roll ›
Only when
After floor 6, with a removable card in the deckEvery player, in co-op

What each choice does

Overcome

A card, named in game, is removed from your Deck.

Named on the buttonRandom card that is not BasicCard removalThe card named on the button

I hate bridges.

Hold On

Lose 3 HP. The card in the above option is randomized.

HP−3

Each time you Hold On: Holding on costs HP, 3 the first time and 1 more each time after, with no cap. It also rolls a new card for Overcome, a different one each time while your Deck has others. A re-rolled card can be a Basic one. The plate glows red once its cost would kill you.

  1. Hold OnLose 3 HP.
  2. Hold OnLose 4 HP.
  3. Hold OnLose 5 HP.
  4. Hold OnLose 6 HP.
  5. Hold OnLose 7 HP.
  6. Hold OnLose 8 HP.
  7. Hold OnLose 9 HP.
  8. Hold OnLose 10 HP.
  9. Hold OnLose 11 HP.
  10. 1 more HP on every Hold On after that. No cap.

Overcome

A card, named in game, is removed from your Deck.

Named on the buttonRandom card that is not BasicCard removalThe card named on the button

I hate bridges.

Hold On

Lose 4 HP. The card in the above option is randomized.

Can kill you

HP−4
What the game says, screen by screen
  1. You're holding on!
  2. Still... Holding... ooOOONN!!!!
  3. AHHHH!?!!!
  4. I CAN DO THIS!!!
  5. NOOOOOooo
  6. WHAT AM I DOING!?
  7. !!!!!!!!!!!!!... !!!!!!!!!!! !!!!!!!!!!!?? !!!!!!!!!
  8. From the eighth Hold On, every time

    The developer would like to inform you that there is no additional text for players who have held on this long. We apologize for the inconvenience.

Which option to take

  • Hold On up to three times (12 HP total) hunting for a Strike, a Defend or a curse, then Overcome.
  • A free removal is worth 75 Gold or more; do not stop on a card you would keep.

How it plays

  • Overcome: removes the card named in the option.
  • Hold On: costs HP and rerolls that card, 3 HP the first time, then 4, 5, 6 and so on, one more per hold.
  • The first offer skips Basic cards (Strikes and Defends).
  • Every reroll excludes cards you already declined and any card of the same kind as the last offer, then picks at random from removable cards.
  • If that leaves nothing, any removable card can come up.
  • There is no cap on holding on, though the story text stops changing after the seventh.

Changes by version

  1. 18 Jun 2026Changev0.107.1
    No longer offers to remove the same card multiple times unless it has already offered every other card in your deck at least once
  2. 26 Apr 2026ChangeBeta branch
    Will no longer offer to remove the same card multiple times unless it has already offered to remove all other cards in your deck at least once
  3. 29 Jan 2026Bug fixInternal playtest
    Fixed dying to the Slippery Bridge event making health appear as 0/0 HP in the Run History
All 10 patch notes7 older
  1. 18 Sep 2025TextInternal playtest
    Updated text
  2. 3 Apr 2025Bug fixInternal playtest
    Slippery Bridge event no longer softlocks when it selects an upgraded card
  3. 17 Oct 2024ArtInternal playtest
    Made rain VFX thinner in Slippery Bridge event
  4. 16 Aug 2024ArtInternal playtest
    Updated Slippery Bridge event to have ambient rain VFX
  5. 12 Jul 2024Bug fixOstyInternal playtest
    Osty now loses HP first at Slippery Bridge event
  6. 21 Jun 2024AddedInternal playtest
    Added Slippery Bridge event

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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