Shame

Curse
Unplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.

Cannot be played: if still in hand at end of turn, you gain 1 Frail, cutting Block from cards by 25 percent.

  • Fresh Frail: if you had none already, the new stack skips its first countdown so it lasts through your next turn, since it would otherwise expire before you played a single Block card.
  • Existing Frail: if you already have it, it just adds 1.
  • Source: it comes from the Trial event.
Type
Curse
Cost
Unplayable

When to take Shame

Remove it at the first shop or event that offers to. Until then, play cards that exhaust it or make it Ethereal, and avoid holding it into end of turn.

Cards that synergize with Shame

Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Purity exhausts it for free.Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Second Wind
Skill
1
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Second Wind exhausts it and pays Block for the trouble.Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Burning Pact
Skill
1
Exhaust 1 card.
Draw 2 cards.
Burning Pact turns it into two cards.Exhaust 1 card.
Draw 2 cards.

Artifact eats the Frail before it lands.

Changes by version

  1. 14 Aug 2025TextInternal playtest
    Tea of Shame
  2. 13 Feb 2025Related eventTea MasterInternal playtest
    Tea Master Event's "Tea of Shame" choice now has its own description
  3. 30 Aug 2024Bug fixFrailInternal playtest
    Fixed Frail ticking down in the case you get it from Shame but already have Frail stacks
All 4 patch notes1 older
  1. 30 Jun 2023ChangeInternal playtest
    Updated card portrait for Shame

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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