
Hang
Attack
1
Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.

Hang+
Attack
1
Deal 13 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.
Version

Hang
Attack
1
Deal 6 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.

Hang+
Attack
1
Deal 9 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.
Deal 6 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.
Deal 9 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.
Hang
NecrobinderAttackRare
You are viewing an old version of this card
Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.
Deal 13 damage.
Double the damage ALL Hang cards deal to this enemy.
Double the damage ALL Hang cards deal to this enemy.
Hit: deal 10 damage, then put stacks of the Hang power on that enemy, 2 if it has none, otherwise as many as it already has.
Scaling: the power multiplies the damage of any Hang card by its stack count, so the same enemy takes 10, then 20, then 40, then 80 from successive plays.
Upgrade: the sequence is 13, 26, 52, 104.
Reset: the power lives on the enemy, so a fresh target starts from scratch.
When to take Hang
Take it when the deck can play it several times a fight through retrieval or copies. It scales hard on one target, so save it for bosses and elites.
Cards that synergize with Hang

Dredge
Skill
1
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Exhaust.
DredgeDredge and Graveblast pull it back from the discard pile.Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Exhaust.

Graveblast
Attack
1
Deal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Put a card from your Discard Pile into your Hand.
Exhaust.
GraveblastDredge and Graveblast pull it back from the discard pile.Deal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
Put a card from your Discard Pile into your Hand.
Exhaust.

Transfigure
Skill
1
Add Replay to a card in your Hand.
It costs an extra .
Exhaust.
It costs an extra .
Exhaust.
TransfigureTransfigure adds Replay for two multiplied hits.Add Replay to a card in your Hand.
It costs an extra .
Exhaust.
It costs an extra .
Exhaust.

Misery
Attack
0
Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Apply any debuffs on the enemy to ALL other enemies.
MiseryMisery copies the Hang debuff onto every other enemy.Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Apply any debuffs on the enemy to ALL other enemies.

Lethality
Power
1
Ethereal.
The first Attack each turn deals 50% additional damage.
The first Attack each turn deals 50% additional damage.
LethalityLethality adds 50% to the first swing.Ethereal.
The first Attack each turn deals 50% additional damage.
The first Attack each turn deals 50% additional damage.
Relics that synergize with Hang
Dolly's MirrorDolly's MirrorDolly's Mirror gives a second copy that shares the multiplier.Upon pickup, obtain an additional copy of a card in your Deck.
Changes by version
- Keyword formatting has been removed from the word "Hangs" in Hang card's description
- Added portrait art
- Damage increased from 6 to 10 (upgraded 9 to 13)
All 5 patch notes2 older
- Stacking is now exponential instead of linear
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.















