Mercury Hourglass

Mercury Hourglass

Uncommon
At the start of your turn, deal 3 damage to ALL enemies.

At the start of each of your turns, from turn 1 onward, every enemy that can be hit takes 3 damage. The damage is unpowered, so Strength is not added.

Rarity
Uncommon
Character
All characters
Shop price
225 gold

When to take Mercury Hourglass

A steady Uncommon that shines in Act 1 group fights and in long fights, since it never asks for any setup. Take it over a relic that needs one.

Cards that synergize with Mercury Hourglass

Noxious Fumes
Power
1
At the start of your turn, apply 2 Poison to ALL enemies.
Noxious Fumes and Rolling Boulder are the card versions.At the start of your turn, apply 2 Poison to ALL enemies.
Rolling Boulder
Power
3
At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Noxious Fumes and Rolling Boulder are the card versions.At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Relics that synergize with Mercury Hourglass

Mr. Struggles
Mr. Struggles adds a growing hit at the same moment.At the start of your turn, deal damage equal to the turn number to ALL enemies.
Festive Popper
Festive Popper deals 9 to all at combat start.At the start of each combat, deal 9 damage to ALL enemies.
Stone Calendar
Stone Calendar rewards the same stall.At the end of turn 7, deal 52 damage to ALL enemies.

Changes by version

  1. 6 Nov 2025RarityUncommonCommonInternal playtest
    Rarity changed from Uncommon to Common

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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