
The Boot
Event
Whenever you would deal 4 or less unblocked attack damage, increase it to 5.
Minimum hit: whenever an attack of yours, or of Osty, the Necrobinder's companion, would deal 1 to 4 damage to an enemy after Block, it deals 5 instead.- Checked per hit: only powered attack damage counts, a hit fully absorbed by Block stays at 0, and Poison, Thorns and relic damage are untouched.
Source: the Trash Heap event in Underdocks, for 8 HP.
Rarity
Event
Character
All characters
When to take The Boot
You cannot pick this directly, it comes from the Trash Heap event. Build toward many small hits, since every 2 or 3 damage that lands becomes 5.
Cards that synergize with The Boot

Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.
Sword BoomerangSword Boomerang goes from 3 three times to 15.Deal 3 damage to a random enemy 3 times.

Ricochet
Attack
2
Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.
RicochetRicochet and Conflagration gain on every hit.Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.

Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.
ConflagrationRicochet and Conflagration gain on every hit.Deal 2 damage to ALL enemies 4 times.

Shiv
Attack
0
Deal 4 damage.
Exhaust.
Exhaust.
ShivShiv deals 5 instead of 4, so Ninja Scroll and Storm of Steel benefit.Deal 4 damage.
Exhaust.
Exhaust.

Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.
Storm of SteelShiv deals 5 instead of 4, so Ninja Scroll and Storm of Steel benefit.Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.

Peck
Attack
1
Deal 2 damage 3 times.
PeckPeck triples its damage.Deal 2 damage 3 times.
Relics that synergize with The Boot
Ninja ScrollNinja ScrollShiv deals 5 instead of 4, so Ninja Scroll and Storm of Steel benefit.At the start of each combat, add 3 Shivs into your Hand.
Changes by version
- Damage increase now also applies to Osty's attacksBug fixBad LuckIntangibleSkulking Colonyv0.107.1Fixed The Boot relic amplifying Bad Luck curse's damage from 1 to 5 while you have Intangible, and dealing the correct 5 damage when you deal Skulking Colony 1-4 damage
- Damage increase now also applies to Osty's attacks
- Fixed The Boot dealing 5 damage instead of 1 to you from the Bad Luck curse while you have Intangible
All 8 patch notes5 older
- If the player has The Boot relic and deals Skulking Colony 1-4 damage, they now properly take 5 damage
- Fixed The Boot relic amplifying Bad Luck curse's damage from 1 to 5 when the player has Intangible
- The Boot relic no longer triggers when a multiplicative damage modification effect (such as Vulnerable) causes you to deal 0.5 damage before rounding
- Fixed an issue where The Boot relic would not trigger when dealing 4.5 damage prior to rounding down (for example, when dealing 3 damage to an enemy with Vulnerable)
- Only stocked Axebots do Boot Up as their first move now
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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