Unknown - Event

Map room
A previously unknown room containing an event.

Something unusual occurs in these rooms...

Event is the fallback result of a ? room, whenever the random roll misses every other bucket.

  • Fresh odds: 85% of the time (Monster 10%, Treasure 2%, Shop 3%, Elite disabled).
  • Odds shift: the chance shrinks as the other buckets grow, then jumps back up after one of them fires and resets; all odds return to base at the start of each act.
  • The room: plays an event from the current act; some events offer a fight, switching the room to combat without changing what the node was.
  • First run: your first two ? rooms are always events.

Worth knowing

Notes

  • Forced events: Lantern Key forces every Act 3 ? into an Event and swaps in a special event; Golden Compass does the same on its Act 2 golden path.
  • Blacklists: push rolls toward Event too, if the floor you just left had a Shop, or every node you can reach next is a Shop, the Shop bucket is removed from that roll.
  • Planisphere: Planisphere heals 5 HP on entry.
  • Not here: Ancients live on the starting node, never in ? rooms; see Event and Ancient.
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