Unknown - Enemy

Map room
A previously unknown room containing hostile enemies.

A ? room resolves the moment you click it, rolled against the running odds for Monster, Elite, Treasure and Shop.

  • Miss: if none of those buckets catch the roll, the room is an Event.
  • Monster odds: starts at 10% each act, rises another 10% for every ? that turns into something else, and drops back to 10% once a fight is rolled, so quiet events make the next ? steadily more dangerous.
  • The fight: an ordinary combat room with ordinary rewards.
  • First run: the third ? you enter is always a fight and the first two are always events.
  • Juzu Bracelet: Juzu Bracelet deletes Monster from the list of outcomes, so its odds never even accumulate.

Worth knowing

Notes

The top bar reads Unknown - Enemy while you are inside, the run history hover tip uses the same label, and the traveled ? on the map is redrawn with an enemy icon so you can see which unknowns turned hostile. Planisphere heals 5 HP on entering any ? room whatever it becomes. See Enemy for the marked node.

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