Runic Pyramid

Runic Pyramid

Ancient
At the end of your turn, you no longer discard your Hand.
  • Hand never discards: everything you did not play is still there next turn, and you draw your usual 5 on top.
  • Still fires: Ethereal cards still Exhaust and cards with end-of-turn effects still fire.
  • Stays until played: any card that reaches your hand stays until you play it, Exhaust it or discard it yourself, so the hand fills up fast in a draw-heavy deck.
  • Ancient, offered by Ancients.
Rarity
Ancient
Character
All characters

When to take Runic Pyramid

A strong Ancient pick for decks with expensive or situational cards, X-cost finishers, Powers and combo pieces, since your hand is never discarded. Worst with tough Curses or Statuses.

Cards that synergize with Runic Pyramid

Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
Flechettes hits per Skill in hand.Deal 5 damage for each Skill in your Hand.
Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
Expect a Fight gains Energy per Attack in hand.Gain for each Attack in your Hand.
You cannot gain
additional this turn.
Fiend Fire
Attack
2
Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Fiend Fire and Eidolon Exhaust a huge hand for value.Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Eidolon
Skill
2
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Fiend Fire and Eidolon Exhaust a huge hand for value.Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Storm of Steel turns it into Shivs.Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Skewer
Attack
X
Deal 8 damage X times.
Skewer waits for the max-Energy turn.Deal 8 damage X times.

Relics that synergize with Runic Pyramid

Cloak Clasp
Cloak Clasp gives 1 Block per card in hand every turn.At the end of your turn, gain 1 Block for each card in your Hand.

Changes by version

  1. 4 May 2024Bug fixInternal playtest
    Runic Pyramid now visually clears Bound card condition at end of turn

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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