Slumber Party

Fight
Fight
Monster room in Hive1 in 10 from the normal pool, equal odds
Health
175/180 HPBowlbug (Rock) 45 to 48, Bowlbug (Silk) 40 to 43, Slumbering Beetle 86, rolled when the fight starts. From Ascension 8: Bowlbug (Rock) 46 to 49, Bowlbug (Silk) 41 to 44, Slumbering Beetle 89.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Map rule
Never straight after another Workers fight

Turn 1 of 12

How to beat Slumber Party

Three Hive bugs

Waking the beetle

  • The beetle loses one Slumber at the end of each of its turns and one more for every unblocked hit it takes. At 0 it wakes, sheds its Plating and Rolls Out for 16 plus 2 Strength every turn after.
  • Left alone it wakes after its third turn and rolls on the fourth.

Stall, then clear

  • Fully block the Rock bug each turn to stall it and kill the Silk bug, then the Rock bug, then turn on the beetle.
  • Hitting the beetle early only wakes it sooner.

At higher Ascension

  • Ascension 8+: 46 to 49, 41 to 44 and 89 HP, Plating 18.
  • Ascension 9+: Headbutt 16, Thrash 5 per hit, Roll Out 18.

Where it appears

The Rock bug also appears in Bowlbug Swarm and Bowlbugs, the Silk bug in Bowlbug Swarm; the beetle is only here.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam