Sand Castle

Sand Castle

Ancient
Upon pickup, Upgrade 6 random cards.

At pickup it picks 6 random cards from your deck that can still be upgraded and upgrades them; you do not choose, though the game shows the results in a grid. Cards already upgraded and cards with no upgrade, such as Curses and Statuses, are excluded from the roll. One-time, random, and spent on pickup, so it cannot be traded. Ancient, offered by Ancients.

Rarity
Ancient
Character
All characters

When to take Sand Castle

Best on a small, unupgraded deck, where its 6 random upgrades cover a big share of your cards. It gets worse late, once your key cards are smithed and the roll lands on Strikes instead.

Relics that synergize with Sand Castle

Miniature Cannon
Miniature Cannon gives every upgraded Attack 3 extra damage.Upgraded Attacks deal 3 additional damage.
Precise Scissors
Precise Scissors and Empty Cage taken first mean the roll skips the cards you would have removed.Upon pickup, remove 1 card from your Deck.
Empty Cage
Precise Scissors and Empty Cage taken first mean the roll skips the cards you would have removed.Upon pickup, remove 2 cards from your Deck.
Strike Dummy
Strike Dummy stacks with the Strikes it will inevitably hit.Cards containing “Strike” deal 3 additional damage.

Changes by version

  1. 16 Jul 2026PoolPlaytest
    Moved Orobos' Sand Castle relic moved from Pool 1 to Pool 2 (second option instead of first option)
  2. 19 Feb 2026ArtInternal playtest
    Added assets
  3. 8 Jan 2026Bug fixInternal playtest
    Sand Castle relic no longer shows unnecessary counter

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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