
Life and Death
A young explorer unlatched the Forbidden Grimoire... Magics from another time and place explode outward as weightless dark smoke overwhelms this curious one.
She gains the Understandings of Life and Death — but at a cost. Her skin, hair, and organs rapidly rot away as her soul is forcefully bound into the locket in her pocket.
The Grimoire whispers, “If I die, you die.”
She gains the Understandings of Life and Death — but at a cost. Her skin, hair, and organs rapidly rot away as her soul is forcefully bound into the locket in her pocket.
The Grimoire whispers, “If I die, you die.”
The Necrobinder emerges. She seeks revenge.
Requirement
Play a runPlay a run with the Regent. Win or lose
Play a runPlay a run with the Regent. Win or loseEra
DoorsYear 2,733
Story
The NecrobinderChapter 6 of 7
Opened by
What it unlocks
It unlocks The Necrobinder: 66 HP, 3 Energy, Bound Phylactery as the starting relic, and Osty, the summoned companion her cards raise, feed and spend. The next character select shows the new character. It is chapter 6 of 7 of The Necrobinder's story. No cards, relics or potions come with it; those sit in the six chapters it reveals.
How to unlock Life and Death
Finish a Standard run as The Regent, win or lose, and Life and Death is unlocked when the run ends.
The post-run check looks only at the character you played, so an early death counts, but Daily and Custom runs grant nothing.
The slot is added to the Timeline by Anomalous Planet, the epoch that unlocked the Regent.
Revealing it expands the Timeline by seven slots: The Twelve, Futility, Spireborn, The Giant, Annihilation, To Kill and Booting Up, the gate to the last character.
The Timeline expands

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