The Kin
BossFight
Boss in Overgrowth1 in 3 from the boss pool, equal odds
Health
308/325 HPEach Kin Follower 58 to 59, Kin Priest 190, rolled when the fight starts. From Ascension 8: each Kin Follower 62 to 63, Kin Priest 199.
Gold
10075 goldAlways 100. 75 from Ascension 3.Always 75. 100 below Ascension 3.

5
2×2
2/3Strength
1
2/3
1
2/3
1
2/3
1
4/6
1
4/6
1
4/6
1
6/9
1
6/9
1
6/9
1
8/12
1
8/12
1
8/12
5
2×2
2/3Strength
1
1
1
2/3
1
2/3
1
2/3
1
4/6
1
4/6
1
4/6
1
6/9
1
6/9
1
6/9
1
8/12
8/9
1Frail
8/9
1Weak
3×3
2/3Strength
2/3
2/3
2/3
2/3
4/6
4/6
4/6
4/6
6/9
Turn 1 of 12
The enemies in this fight
How to beat The Kin
The trio
Kin Followers: two of them, 58 to 59 HP each, flanking the Priest, carrying Minion so they leave when the Priest dies.
Follower loop: Power Dance for 2 Strength, Quick Slash for 5, Boomerang for 2 twice, one starting on the dance and the other on the slash.
Kin Priest: 190 HP, cycling Orb of Frailty, 8 damage plus 1 Frail, Orb of Weakness, 8 plus 1 Weak, Soul Beam for 3 three times, and Dark Ritual for 2 Strength.
Kill order
Nothing hits hard early, but Strength on a two-hit Boomerang and a three-hit beam adds up fast.
If your deck can put 190 damage through the Priest in four or five turns, ignore the Followers and go for the leader.
Otherwise, area damage clears both Followers in two turns and leaves a predictable Priest.
Block the Boomerang turns once a dancer has 4 or more Strength.
At higher Ascension
- Ascension 8+: Followers 62 to 63 HP, Priest 199. Ascension 9+: Power Dance and Dark Ritual give 3 Strength; the orbs hit 9.
Where it appears
The Priest speaks once on its first Dark Ritual and again when the last follower falls. None of the three appear in any other encounter.

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