
Magic Bomb
At the end of the owner's turn, if the creature that planted it is still alive, the owner takes damage equal to the stack count, then the power removes itself. The damage is unpowered and not unblockable, so Block still absorbs it. If the planter dies first, the bomb is cleared without going off. Each application is its own instance.
DebuffWorth knowing
Notes
No enemy applies it in this build. The Magi Knight in the Knight Gang elite of Glory has a move called Magic Bomb, but that move is a direct 35 damage attack (40 on the Deadly Enemies ascension) rather than this delayed power, and the 20 in the power's own text is a leftover from an older design.
Changes by version
- Fixed a softlock that sometimes occurred when Magi Knight used its Magic Bomb move
- Now always uses Dampen, then Power Shield, then Magic Bomb
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.


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