
Friendship
Friendship (1 Energy, Uncommon, Necrobinder) first costs you 2 Strength (1 when upgraded), then grants this buff with 1 stack. Under the hood the power raises your maximum Energy by its stack count, so the Energy you refill to at the start of every turn is 1 higher for the rest of the combat. Two copies mean 2 extra Energy per turn.
Where it comes from
Cards that apply Friendship

Gain at the start of each turn.
Gain at the start of each turn.
Notes
Because it changes maximum Energy rather than handing out Energy once, anything that reads your per-turn Energy sees the higher figure, and the bonus does not show up until your next refill. The Strength loss is permanent for the fight and lands before the buff, so it suits Skill and Soul engines more than Attack turns. The power has no turn hooks and never decays.
Changes by version
- Added power icon for Friendship
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.


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