
Underdocks
Once a source of clean water for all the Spire, the Underdocks falls into disrepair.
Aggressive sea creatures emerged from its depths, making a home in the maze-like passages.
Aggressive sea creatures emerged from its depths, making a home in the maze-like passages.
A fetid stench emanates from the grate leading to the Underdocks. The slimy waters call to you...
What it unlocks
It unlocks the Underdocks, an alternate first act: the game forces it as Act 1 of your next Standard run, then rolls it against Overgrowth. It has 15 rooms, three weak fights up front, Neow at the start and three bosses met in order: Waterfall Giant, Soul Fysh, then Lagavulin Matriarch. It is chapter 4 of 6 in Tales from the Spire.
How to unlock Underdocks
The score bar
- Underdocks is unlocked through the score bar on the end-of-run screen: it is the fourth of 18 score unlocks and needs a bar of 1000 points.
- Every finished run adds its score, win or lose: floors climbed, gold gained, 50 per Elite and 100 per boss, multiplied by 1 plus 0.1 per Ascension level.
How the bar fills
- The bar keeps its total between runs, and anything past 1000 spills into the next bar, but one run never fills two bars.
- The overflow is capped one point short of the next threshold.
- The three bars before it need 200, 500 and 750.
What it opens
- The slot is revealed by Preon.
- Revealing Underdocks opens The Architect, Ancients and The Calm.
The Timeline expands

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If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.







