Ill epoch art, Slay the Spire 2

Ill

A sickness carrying a familiar scent courses through the Silent’s veins, the Heart piece is slowly killing her!
The grotesque trophy is hurled into the ocean, but the blight has no cure.

She will die soon.
Requirement
Beat Act 2Beat Act 2 with the Silent. Granted mid-run, when the boss fight is won
Era
FlourishYear 1,800
Story
The SilentChapter 5 of 7
Opened by

What it unlocks

Three Silent relics

  • It adds three Silent relics.
  • Tough Bandages (rare) gives 3 Block per card discarded on your turn, defense for discard decks.
  • Paper Krane (rare) makes Weak enemies deal 40% less damage instead of 25%, so a single Weak nearly halves an attack.
  • Tingsha (uncommon) deals 3 damage to a random enemy for each card you discard on your turn, turning discard into offense.
  • Chapter 5 of 7 in the Silent story, Flourish era.

How to unlock Ill

Ill unlocks when you beat the Act 2 boss as The Silent. It is granted the instant the boss falls, mid-run, in Standard mode only.

Its slot is revealed by Fog Rolls In, so it is on the Timeline as soon as the Silent can be picked. Ill reveals no further slots. Act 1 gives Bigger Prey and Act 3 gives Trophies.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam