Battle Friend V1.0

MonsterEvent fight
Ascension does not change its numbers
Health
75 HPAlways 75.
Gold
0 goldThis fight pays no gold.
Found in
Glorythe Battleworn Dummy fight, reached through Battleworn Dummy.
See fight
Part of
Battleworn Dummy fightA possible random pick in it.
Starts with
Battle Friend V1.075/75Battle Friend V1.0Time Limit3

Turn 1

How to beat Battle Friend V1.0

  • Setting 1 asks for 75 damage in three turns, 25 a turn, which almost any Act 3 deck reaches without setting anything up.
  • Skip every Defend and Block card: nothing will hit you.
  • Play attacks first and let Strength, Vigor and Vulnerable do the rest.
  • If 75 in three turns is out of reach, the 150 HP and 300 HP settings are not worth trying either.

Notes

The three settings

  • Battle Friends are the training dummies of the Battleworn Dummy event in Glory.
  • Three settings start the Battleworn Dummy combat: V1.0 at 75 HP, V2.0 at 150, V3.0 at 300, one skin each on a shared skeleton.
  • The fight itself pays no gold and no card reward; the prize comes from the event afterward.

Setting 1's reward

  • Setting 1 offers one random potion drawn from your character's pool and the shared pool, which you may take or skip.

The clock and scaling

  • Running out of time is not a death: the dummy escapes, the event shows its defeat page and you leave with nothing.
  • The tier has no Ascension 8 value in the code, so it stays 75 at every Ascension.
  • Co-op multiplies it by the player count and the act's multiplayer scaling, and the option text shows the scaled number.
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