
The Bomb
Buff
At the end of 3 turns, deal 40 damage to ALL enemies.
The Bomb is set by the Colorless Skill The Bomb for 2 Energy.
The power's stack count is a fuse starting at 3, and the damage, 40 or 50 upgraded, is stored separately on that instance.
At the end of each of your turns the fuse drops by 1, and when it would drop below 1 the bomb goes off instead, dealing its stored damage to every enemy.
Example: played on turn 1, it detonates at the end of turn 3.
Kind
Buff
BuffStacks
Yes
Applied by
1 card
Where it comes from
Cards that apply The Bomb

The Bomb
Skill
2
At the end of 3 turns, deal 40 damage to ALL enemies.
The BombAt the end of 3 turns, deal 40 damage to ALL enemies.
Notes
Each Bomb is its own instance with its own fuse and its own damage, so several can tick side by side. The blast ignores Strength and Vulnerable, because it is unpowered and not an Attack; enemy Block still absorbs it. Enemies that show up after it is lit are hit too, and the power vanishes once it fires.
Changes by version
- Added explosion VFX to Explosive Potion, The Bomb power
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.

