Neurosurge

Neurosurge

Debuff
At the start of your turn, apply 3 Doom to yourself.

Each of your turns opens with 3 Doom per stack applied to you. Doom is a clock: at the end of your turn, if your Doom is at least your current HP, you die. It never decays. Neurosurge costs 0, pays 3 Energy (4 upgraded) and 2 cards immediately, and the first Doom lands on the following turn.

Kind
NeurosurgeDebuff
Stacks
Yes
Character
Applied by
1 card

Where it comes from

Cards that apply Neurosurge

Neurosurge
Power
0
Gain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Gain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.

Notes

Count the turns before you play it: at 60 HP you have 20 turns, fewer if you also spend HP. A second cast adds 3 more per turn. Intangible does not help, because the Doom kill is not damage. Both copies of the card apply the same 3, so the upgrade is purely the extra Energy.

Rules and timing

It interacts with Doom.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam