Hatch

Hatch

Buff
Hatches after X turns.
  • Tough Egg: shows this as a countdown. An egg laid during the enemy turn by the Ovicopter starts at 2; one present during a player turn starts at 1.
  • Countdown: drops by 1 at the end of each enemy turn.
  • Hatch move: the egg's first action, removing this power, stripping every other power except Minion, and turning it into a 19 to 22 HP Hatchling that Nibbles for 4 (5 on Ascension 9+) every turn.
Kind
HatchBuff
Stacks
Yes
Wears off
1 per turnEnd of its owner's turn
Applied by
1 enemy

Where it comes from

Enemies that apply Hatch

Notes

The countdown is display only; the egg's move list drives the hatch, which is why a mid-turn egg starts at 2: that turn's end tick brings it to 1 and it hatches on the following enemy turn. Killing the egg (14 to 18 HP) first avoids the Hatchling entirely. As a Minion it leaves if the Ovicopter dies.

Rules and timing

It loses 1 stack at the end of its owner's turn.

Changes by version

  1. 15 Sep 2023Bug fixByrdonis EggInternal playtest
    Fixed an issue where the Hatch button wasn't appearing in rest sites after choosing "Take the Egg" in the Byrdonis Egg event
  2. 21 Apr 2023Bug fixInternal playtest
    Hatch option in rest site missing texture

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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