
Hatch
Buff
Hatches after X turns.
Tough Egg: shows this as a countdown. An egg laid during the enemy turn by the Ovicopter starts at 2; one present during a player turn starts at 1.
Countdown: drops by 1 at the end of each enemy turn.
Hatch move: the egg's first action, removing this power, stripping every other power except Minion, and turning it into a 19 to 22 HP Hatchling that Nibbles for 4 (5 on Ascension 9+) every turn.
Kind
Buff
BuffStacks
Yes
Wears off
1 per turnEnd of its owner's turn
Applied by
1 enemy
Where it comes from
Enemies that apply Hatch
Notes
The countdown is display only; the egg's move list drives the hatch, which is why a mid-turn egg starts at 2: that turn's end tick brings it to 1 and it hatches on the following enemy turn. Killing the egg (14 to 18 HP) first avoids the Hatchling entirely. As a Minion it leaves if the Ovicopter dies.
Rules and timing
It loses 1 stack at the end of its owner's turn.
Changes by version
- Fixed an issue where the Hatch button wasn't appearing in rest sites after choosing "Take the Egg" in the Byrdonis Egg event
- Hatch option in rest site missing texture
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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