
Genesis
Buff
At the start of your turn, gain .
Genesis (2 Energy, Rare, Regent) applies 2 stacks, 3 upgraded. Each turn, right after your Energy resets, you gain Stars equal to the stack count. Stars are the Regent's second resource, which some cards demand on top of Energy, so this is a steady income for star-cost cards. Copies stack into one larger payout.
Where it comes from
Cards that apply Genesis

Genesis
Power
2
At the start of your turn, gain .
GenesisAt the start of your turn, gain .
Notes
The hook is the Energy reset itself, so the Stars are already there before any start-of-turn card effects run, and the power never fires on the turn it is played. It only adds Stars; nothing here spends them or takes them away. There is no cap on the stack count and the power never decays, so an early Genesis funds the rest of a long fight.

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