Overgrowth Crawlers

Fight
Fight
Monster room in Overgrowth1 in 12 from the normal pool, equal odds
Health
95/100 HPShrinker Beetle 38 to 40, Fuzzy Wurm Crawler 55 to 57, rolled when the fight starts. From Ascension 8: Shrinker Beetle 40 to 42, Fuzzy Wurm Crawler 58 to 59.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Map rule
Never straight after another Shrinker or Crawler fight

Turn 1 of 12

How to beat Overgrowth Crawlers

Beetle plus Fuzzy Wurm

  • Shrinker Beetle: 38 to 40 HP. Opens with Shrinker, which puts Shrink on you for as long as the beetle lives: your attacks deal 30% less damage. Then alternates Chomp 7 and Stomp 13.
  • Fuzzy Wurm Crawler: 55 to 57 HP. Hits with Acid Goop for 4, Inhales for 7 Strength, then Goops twice, so its pattern is Goop, Inhale, Goop, Goop, Inhale and its hits run 4, 11, 11, 18, 18.

Kill the beetle first

  • Kill the beetle first. It has less HP, and the 30% damage cut disappears the instant it dies, so every attack after that is worth more against the Wurm.
  • Then race the Wurm: its Strength never decays, and by the second Inhale it hits for 18 every turn.
  • The Inhale turns deal no damage, so those are the turns to go all-in on offense.

At higher Ascension

  • Ascension 8+: beetle 40 to 42 HP, Wurm 58 to 59.
  • Ascension 9+: Chomp 8, Stomp 14, Acid Goop 6, then 13, then 20 with the Strength.

Where it appears

Each monster also has a solo weak-pool fight: Shrinker Beetle and Fuzzy Wurm Crawler.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam