
Colossus
Buff
You receive 50% less damage from Vulnerable enemies this turn.
Halves Vulnerable attacks: any attack against you from an enemy carrying Vulnerable is halved, a 0.5 multiplier in the same step as Weak and Vulnerable. Attacks from enemies without Vulnerable and unpowered damage such as Poison are untouched.
Duration: the stack count ticks down at the end of the enemy turn, so 1 stack covers the coming enemy turn.
Colossus: the source, an Uncommon Ironclad Skill costing 1 that gives 5 Block, or 8 upgraded, plus 1 stack.
Where it comes from
Cards that apply Colossus

Colossus
Skill
1
Gain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
You receive 50% less damage from Vulnerable enemies this turn.
ColossusGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
You receive 50% less damage from Vulnerable enemies this turn.
Notes
The check is on the attacker at the moment of the hit, and Vulnerable only ticks down after the enemy turn, so anything you apply this turn, such as Bash's 2, is still there when the enemy swings. Two casts give two enemy turns of protection, not a smaller multiplier. The halving happens before Block, so your Block absorbs half as much.
Rules and timing
- It loses 1 stack at the end of the enemies' turn, whoever has it.
- It only counts damage from Attack cards and enemy attacks. HP loss and damage dealt by relics, potions and other powers do not count.

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