
Cacophony
Buffplaytest
Playtest. In the game’s public beta, not in the live game yet; it can still change.
Every 33 cards drawn by ALL players, deal damage to a random enemy.
Cacophony, a 2 cost Rare Necrobinder Power, puts this buff on its player. The stack amount is the damage: 66, or 99 from the upgraded card. The number on the icon is a counter that starts at 33 and drops by 1 for every card any player draws, turn start hand draws included. At 0 a random enemy takes the damage and the counter returns to 33.
Where it comes from
Cards that apply Cacophony

Cacophony
Power
2
Every 33 cards drawn by ALL players, deal 66 damage to a random enemy.
CacophonyEvery 33 cards drawn by ALL players, deal 66 damage to a random enemy.
Notes
How the counter resets
Each Cacophony played is a separate buff with its own counter.
The counter resets before the hit is dealt, so a draw caused by the hit starts the next count instead of firing twice.
The damage is not an Attack: Strength and Vulnerable do not change it, and Block absorbs it normally.
The card is multiplayer only, and both exist only in the public beta for now, not the live game.

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