
Burst
Buff
This turn, your next Skill is played an extra time.
Each stack makes one more of your Skills this turn resolve an extra time: the play count of the next qualifying Skill is raised by 1 and a stack is spent, and at the end of your turn any leftover stacks vanish. Source: Burst, a Rare Silent Skill costing 1 that gives 1 stack, or 2 upgraded, so the upgraded card doubles your next two Skills.
Where it comes from
Cards that apply Burst

Burst
Skill
1
This turn, your next Skill is played an extra time.
BurstThis turn, your next Skill is played an extra time.
Notes
What it does not do
Burst does not double itself: play counts are fixed before a card starts, and the power arrives mid-play; Attacks and Powers ignore it.
Two casts add their stacks, but each Skill spends only one, so it never gives a triple play.
The doubled Skill pays its Energy once and Exhausts once if it has Exhaust.
Leftover stacks are wasted, so play it only with a Skill worth doubling already in hand.
Rules and timing
It is removed at the end of its owner's turn.

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