
Borrowed Time
Debuff
Cards cost an additional Energy this turn.
Every card you own costs extra Energy equal to the stack count, and the power removes itself entirely at the end of your turn. Source: Borrowed Time, an Uncommon Necrobinder Skill costing 1 that gives 4 Energy, or 6 upgraded, and then attaches 1 stack. The surcharge is added to the card's current cost, so 0-cost cards become 1 and a 2-cost card becomes 3.
Where it comes from
Cards that apply Borrowed Time

Borrowed Time
Skill
1
Gain 4.
Cards cost an additional this turn.
Cards cost an additional this turn.
Borrowed TimeGain 4.
Cards cost an additional this turn.
Cards cost an additional this turn.
Notes
When it pays off
The base card nets you 3 Energy from the play and then charges 1 for every further card that turn: a fine trade for two or three big cards, a poor one for a hand of cheap ones.
Playing it twice raises the surcharge to 2 per card.
It counts as a debuff, so Artifact on you would block the surcharge while keeping the Energy.
Everything resets at end of turn.
Rules and timing
It is removed at the end of its owner's turn.

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