Twig Slime (M)

Monster
Health
27/28 HPAny number from 26 to 28, rolled when the fight starts. From 27 to 29 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Overgrowththe Shroom and Slime fight, 1 in 12 from the normal pool. the Swarm of Slimes fight, 1 in 12 from the normal pool. the Group of Slimes fight, 1 in 4 from the weak pool (the first 3 fights). the Strangler and Friend fight, 1 in 12 from the normal pool.
See fight
Part of
Swarm of Slimes fightOne of its opening enemies. Also in the Shroom and Slime fight. Also in the Group of Slimes fight. Also in the Strangler and Friend fight.
status-cardSlimed
Twig Slime (M)27/27/28/28Twig Slime (M)

Turn 1

How to beat Twig Slime (M)

  • Damage is the concern, not the status: Slimed costs 1, draws a card and Exhausts, so it is closer to a one-energy tax than a dead card.
  • Block 11 whenever the Pounce intent shows.
  • Predictable: the pattern is so constrained you can plan a turn ahead, since the turn after Sticky Shot is guaranteed to be an attack.
  • HP: 26 to 28. It dies in two or three turns, and should usually go before any small slimes beside it, since it hits for double digits.

Notes

  • 26 to 28 HP (27 to 29 at Ascension 8+), all in Overgrowth.
  • It is one of the two medium slimes the game rolls for Shroom and Slime (one medium slime with a Flyconid), Group of Slimes (one medium slime and two different small ones) and one branch of Strangler and Friend, and Swarm of Slimes always includes it alongside a Leaf Slime (M) and both small slimes.

Changes by version

  1. 18 Jun 2026Artv0.107.1
    Added phobia mode alternate art
  2. 21 May 2026ArtBeta branch
    Added alternate phobia mode art
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