Toadpoles
FightFight
Monster room in Underdocks1 in 4 from the weak pool, equal odds (the first 3 fights)
Health
46/48 HPEach Toadpole 21 to 25, rolled when the fight starts. From Ascension 8: 22 to 26 each.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.

7/8
2Thorns
/
3/4×3
2
0
0
2
0
0
2
0
0
2
0
0
7/8
2Thorns
/
3/4×3
2
0
0
2
0
0
2
0
0
2
0
Turn 1 of 12
The enemies in this fight
How to beat Toadpoles
The pair
Toadpoles: two of them, 21 to 25 HP each, in the Underdocks weak pool.
Shared loop: Spiken for 2 Thorns, Spike Spit for 3 three times, which also removes the 2 Thorns, then Whirl for 7.
They are offset: the front one opens with Spiken while the other opens with Whirl, so on any given turn at most one of them has spikes up.
The Thorns puzzle
Attack the toad without Thorns, and swap targets as the spikes move across.
Thorns only punish attacks, 2 HP per hit, so a five-hit attack into a spiked toad costs 10 HP while a single big hit costs 2.
Incoming damage peaks at 16 on the turn when one Whirls and the other Spits. The other two turns of the cycle bring 7 or 9, so you can afford to take a Spit and keep attacking.
Each toad dies to two or three ordinary attacks.
At higher Ascension
- Ascension 8+ raises them to 22 to 26 HP. Ascension 9+ makes Spike Spit 4 per hit and Whirl 8.
Where it appears
The Toadpole appears in no other encounter. Spike Spit removes the Thorns before it hits, so a toad that just Spat is always safe to attack.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.
