Decimillipede front segment
EliteHealth
43/49 HPAny number from 40 to 46, rolled when the fight starts. From 46 to 52 from Ascension 8.
Gold
4030 goldAny amount from 35 to 45, rolled when the fight ends. 26 to 33 from Ascension 3.Any amount from 26 to 33, rolled when the fight ends. 35 to 45 below Ascension 3.
Found in
Hivethe The Decimillipede fight, 1 in 3 from the elite pool.
See fight
Part of
The Decimillipede fightOne of its opening enemies.
Starts with
25 Reattach
25 Reattach
5/6×2
43/43/49/49Decimillipede front segment
25
8/9
1Weak
6/7
2Strength
5/6×2
5/6×2
6/7
2Strength
8/9
1Weak
25
25
25
2
25
2
25
2
25
4
25
4
25
25
25
25
25
2
25
2
25
2
25
4
25
4
25
2
25
2
25
2
25
4
25
4
25
4
25
6
25
6
25
25
25
25
25
2
25
2
25
2
25
4
25
4
25
25
2
25
2
25
2
25
4
25
4
25
25
25
25
25
2
25
2
25
2
25
4
25
4
Opens with Writhe ·Turn 1
How to beat Decimillipede front segment
The fight ends only when all three are dead at once, and a dead segment is back after two of its turns, so kill all three within two consecutive player turns.
Bring every segment low, then finish them together: overkilling one early just gives it a 25 HP second life.
A revived segment loses its Bulk Strength and any debuffs you had on it, so do not stack Poison on a segment about to drop.
Fatal effects trigger only on the last segment.
Notes
- 40 to 46 HP each (46 to 52 on Ascension 8+), adjusted so no two segments share a maximum: an odd roll is raised by 1, then by 2 until unique.
- It is an elite in Hive.

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