
Tainted
Tainted is a per-turn debuff on a player. Cards afflicted with Tainted, which the Vital Spark power puts on Skills, carry a number, and playing one gives you that many stacks. While it lasts, every powered attack that hits you deals additional damage equal to your stacks. The power is removed at the end of the enemy turn, so it covers exactly the next round of enemy attacks.
DebuffWhere it comes from
Powers that apply Tainted
Notes
The extra damage is added per hit before Block, so multi-hit attacks are the real danger: three stacks against a three-hit move cost 9 more. Vital Spark marks every Skill in your deck, so a Skill-heavy turn stacks Tainted quickly. It only affects attacks that scale with powers; Thorns and other unpowered damage are unchanged. Save your Block for the turn after a heavy Skill turn.
Rules and timing
- It is removed at the end of the enemies' turn, whoever has it.
- It only counts damage from Attack cards and enemy attacks. HP loss and damage dealt by relics, potions and other powers do not count.


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