
Sic 'Em
Debuff
Sic 'Em is the mark the Necrobinder Attack Sic 'Em leaves on its target after Osty's 5 damage (6 upgraded).
For the rest of the turn: every time Osty hits that enemy you Summon for the stack's value, 3 from the base card and 4 upgraded, raising Osty's max HP since he is already out.
Playing it again on the same target adds the stacks, so two base copies summon 6 per hit.
Where it comes from
Cards that apply Sic 'Em

Sic 'Em
Attack
1
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Whenever Osty hits this enemy this turn, Summon 3.
Sic 'EmOsty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Whenever Osty hits this enemy this turn, Summon 3.
Notes
It only counts hits from an Osty belonging to the player who applied it, and only against the marked enemy. It fires on every hit, so follow-ups such as Sweeping Gaze pile HP onto Osty quickly. The mark is removed entirely at the end of the turn. If Osty is missing when you play the card, the Attack does nothing but the mark is still placed.
Rules and timing
It is removed at the end of its owner's turn.

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