
Intercept
Buff
You are covering another player. All attacks that would be directed towards them are redirected towards you.
Intercept: (1 Energy, Uncommon), in multiplayer, gives you 9 Block (13 upgraded) and puts Covered on the ally you target.
Covered: then applies Intercept to you and adds that ally to your covered list.
Effect: enemy Attacks against a covered ally deal 0 to them, while Attacks that hit you are multiplied by 1 plus the number of players you cover, so you pay their share.
A single buff: that lists everyone you cover by name.
Kind
Buff
BuffStacks
No
Wears off
All at onceEnd of the enemies' turn
Applied by
1 power
Where it comes from
Powers that apply Intercept
Notes
Only damage that scales with powers is zeroed or multiplied; unpowered hits go through unchanged. Both buffs are removed at the end of the enemy turn, so it protects for one enemy turn. Covering two allies makes every hit on you count triple. The Covered side also vanishes if you die first. Solo runs never see this power.
Rules and timing
- It is removed at the end of the enemies' turn, whoever has it.
- It only counts damage from Attack cards and enemy attacks. HP loss and damage dealt by relics, potions and other powers do not count.

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