
Ashwater
UncommonIroncladDrink
Exhaust any number of cards in your Hand.
You choose any number of cards from your hand, including none, and each one is removed from the fight one at a time. Because the potion exhausts them one by one, every effect that reacts to a card being Exhausted fires once per card. It costs no Energy, it is not a card play, and nothing replaces the cards you throw away.
When to take Ashwater
Its value hangs on exhaust payoffs like Feel No Pain or Dark Embrace, turning dead cards into Block or draws. With no payoff in play, skip it and save the gold.
Unlocked by The Pact epoch
Beat Act 3 with the Ironclad
Other Ironclad potions
Changes by version
- Improved wording
- Elixir to Ashwater
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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