Crusher
BossHealth
209/219 HPAlways 209. 219 from Ascension 8.
Gold
10075 goldAlways 100. 75 from Ascension 3.Always 75. 100 below Ascension 3.
Found in
Hivethe Kaiser Crab fight, 1 in 3 from the boss pool.
See fight
Part of
Kaiser Crab fightOne of its opening enemies.


12/14
1
1
12/14
4
6/7×2
2Weak
2Frail
2/3Strength
12/14
18Block
1
1
1
1
1
1
1
1
2/3
18
1
1
2/3
1
1
2/3
1
1
2/3
1
1
2/3
1
1
4/6
18
1
1
4/6
Turn 1
How to beat Crusher
Facing decides the fight: before ending your turn, target the arm about to hit hardest with a cheap card so its bonus is off. Thrash and Guarded Strike are the turns that matter, Enlarging Strike hardly does.
Killing Rocket first hands Crusher 6 Strength behind 99 Block, so unless you can burst 199 (209) HP and then 209 (219) HP back to back, spread damage and finish both within a turn of each other.
Bug Sting's Weak and Frail arrive every fifth turn.
The big block goes on the Guarded Strike and Thrash that follow Adapt.
Notes
- 209 HP (219 on Ascension 8+).
- It is the Hive boss fight Kaiser Crab, always with Rocket, which has the mirrored Back Attack and its own Crab Rage.
- Crab Rage's tooltip text says 5 Strength, but the current code grants 6.
From the code
Crusher is one half of the Kaiser Crab boss (the other is Rocket); the two halves share the Kaiser Crab art and fight together.
Changes by version
- Claw; Adapt move Strength gain now scales with Ascension with Ascension increased from 2 to 3; HP increased from 199 to 209 (209 to 219 with Ascension); Rage power Strength increased from 5 to 6

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