Ironclad Card Tier List
87 Cards

Aggression
Power
1
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Anger
Attack
0
Deal 6 damage.
Add a copy of this card into your Discard Pile.
Add a copy of this card into your Discard Pile.

Armaments
Skill
1
Gain 5 Block.
Upgrade a card in your Hand.
Upgrade a card in your Hand.

Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.

Barricade
Power
3
Block is not removed at the start of your turn.

Bash
Attack
2
Deal 8 damage.
Apply 2 Vulnerable.
Apply 2 Vulnerable.

Battle Trance
Skill
0
Draw 3 cards.
You cannot draw additional cards this turn.
You cannot draw additional cards this turn.

Blood Wall
Skill
2
Lose 2 HP.
Gain 16 Block.
Gain 16 Block.

Bloodletting
Skill
0
Lose 3 HP.
Gain .
Gain .

Bludgeon
Attack
3
Deal 32 damage.

Body Slam
Attack
1
Deal damage equal to your Block.

Brand
Skill
0
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Exhaust 1 card.
Gain 1 Strength.

Break
Attack
1
Deal 20 damage.
Apply 5 Vulnerable.
Apply 5 Vulnerable.

Breakthrough
Attack
1
Lose 1 HP.
Deal 9 damage to ALL enemies.
Deal 9 damage to ALL enemies.

Bully
Attack
0
Deal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Deals 2 additional damage for each Vulnerable on the enemy.

Burning Pact
Skill
1
Exhaust 1 card.
Draw 2 cards.
Draw 2 cards.

Cascade
Skill
X
Play the top X cards of your Draw Pile.

Cinder
Attack
2
Deal 18 damage.
Exhaust 1 card at random.
Exhaust 1 card at random.

Colossus
Skill
1
Gain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
You receive 50% less damage from Vulnerable enemies this turn.

Conflagration
Attack
1
Deal 2 damage to ALL enemies 4 times.

Corruption
Power
3
Skills cost 0 .
Whenever you play a Skill, Exhaust it.
Whenever you play a Skill, Exhaust it.

Crimson Mantle
Power
1
At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty
Power
1
Vulnerable enemies take an additional 25% damage.

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.

Defend
Skill
1
Gain 5 Block.

Demon Form
Power
3
At the start of your turn, gain 2 Strength.

Demonic Shield
Skill
0
Lose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Give another player Block equal to your Block.
Exhaust.

Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
If the enemy is Vulnerable, hits twice.

Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.

Drum of Battle
Skill
1
Draw 2 cards.
When this card is Exhausted, gain .
When this card is Exhausted, gain .

Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.

Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
You cannot gain
additional this turn.

Feed
Attack
1
Deal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
If Fatal, raise your Max HP by 3.
Exhaust.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.

Fiend Fire
Attack
2
Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.

Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Gain 3 Strength.
The enemy gains 1 Strength.

Flame Barrier
Skill
2
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Whenever you are attacked this turn, deal 4 damage back.

Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Exhaust.

Havoc
Skill
1
Play the top card of your Draw Pile and Exhaust it.

Headbutt
Attack
1
Deal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Put a card from your Discard Pile on top of your Draw Pile.

Hellraiser
Power
2
Whenever you draw a card containing “Strike”, it is played against a random enemy.

Hemokinesis
Attack
1
Lose 2 HP.
Deal 15 damage.
Deal 15 damage.

Howl from Beyond
Attack
3
Deal 16 damage to ALL enemies.
At the end of your turn, if this is in your Exhaust Pile, play it.
At the end of your turn, if this is in your Exhaust Pile, play it.

Impervious
Skill
2
Gain 30 Block.
Exhaust.
Exhaust.

Infernal Blade
Skill
1
Add a random Attack into your Hand. It's free to play this turn.
Exhaust.
Exhaust.

Inferno
Power
1
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

Inflame
Power
1
Gain 2 Strength.

Iron Wave
Attack
1
Gain 5 Block.
Deal 5 damage.
Deal 5 damage.

Juggernaut
Power
2
Whenever you gain Block, deal 6 damage to a random enemy.

Juggling
Power
1
Add a copy of the third Attack you play each turn into your Hand.

Mangle
Attack
3
Deal 15 damage.
Enemy loses 10 Strength this turn.
Enemy loses 10 Strength this turn.

Molten Fist
Attack
1
Deal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Double the enemy's Vulnerable.
Exhaust.

Not Yet
Skill
2
Heal 10 HP.
Exhaust.
Exhaust.

Offering
Skill
0
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Gain .
Draw 3 cards.
Exhaust.

One-Two Punch
Skill
1
This turn, your next Attack is played an extra time.

Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.

Perfected Strike
Attack
2
Deal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Deals 2 additional damage for ALL your cards containing “Strike”.

Pillage
Attack
1
Deal 6 damage.
Draw cards until you draw a non-Attack card.
Draw cards until you draw a non-Attack card.

Pommel Strike
Attack
1
Deal 9 damage.
Draw 1 card.
Draw 1 card.

Primal Force
Skill
0
Transform all Attacks in your Hand into Giant Rock.

Pyre
Power
2
Gain at the start of each turn.

Rage
Skill
0
Whenever you play an Attack this turn, gain 3 Block.

Rampage
Attack
1
Deal 9 damage.
Increase this card's damage by 5 this combat.
Increase this card's damage by 5 this combat.

Rupture
Power
1
Whenever you lose HP on your turn, gain 1 Strength.

Second Wind
Skill
1
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Setup Strike
Attack
1
Deal 7 damage.
Gain 2 Strength this turn.
Gain 2 Strength this turn.

Shrug It Off
Skill
1
Gain 8 Block.
Draw 1 card.
Draw 1 card.

Spite
Attack
0
Deal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.

Stampede
Power
2
At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

Stoke
Skill
1
Exhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Add 1 random card into your Hand for each card Exhausted.

Stomp
Attack
3
Deal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Costs 1 less for each Attack played this turn.

Stone Armor
Power
1
Gain 4 Plating.

Strike
Attack
1
Deal 6 damage.

Sword Boomerang
Attack
1
Deal 3 damage to a random enemy 3 times.

Tank
Power
1
Take double damage from enemies.
Allies take half damage from enemies.
Allies take half damage from enemies.

Taunt
Skill
1
Gain 7 Block.
Apply 1 Vulnerable.
Apply 1 Vulnerable.

Tear Asunder
Attack
2
Deal 5 damage.
Hits an additional time for each time you lost HP this combat.
Hits an additional time for each time you lost HP this combat.

Thrash
Attack
1
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
Exhaust a random Attack in your Hand and add its damage to this card.

Thunderclap
Attack
1
Deal 4 damage and apply 1 Vulnerable to ALL enemies.

Tremble
Skill
1
Apply 3 Vulnerable.
Exhaust.
Exhaust.

True Grit
Skill
1
Gain 7 Block.
Exhaust 1 card at random.
Exhaust 1 card at random.

Twin Strike
Attack
1
Deal 5 damage twice.

Unmovable
Power
2
The first time you gain Block from a card each turn, double the amount gained.

Unrelenting
Attack
2
Deal 14 damage.
The next Attack you play costs 0 .
The next Attack you play costs 0 .

Uppercut
Attack
2
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.

Vicious
Power
1
Whenever you apply Vulnerable, draw 1 card.

Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.

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